Wizards & Dragons Game
  • About
    • Introduction
    • WnD Reborn FAQ
    • Changelog
    • Navigation
  • Gameplay
    • Getting Started
    • The Rift
      • Rift Tier
      • Powering the Rift
    • Training
      • Guide
  • Game Assets
    • $GP Token
    • Wizards
    • Dragons
      • Stealing
    • Items
      • Elixir of Healing
      • Iron Helmet
      • Phoenix Down
      • Treasure Chest
      • Runes
      • Whip
      • Food
      • Robe of Metropolis
      • Item of Many Mysteries
  • Roadmap
    • Act 1 | Game v1 ✔️
      • Tower v1 ✔️
      • Sacrificial Altar ✔️
      • Treasure Chests ✔️
    • Act 1.5 | Training v1 ✔️
      • Tower v2 ✔️
      • Training v1 ✔️
      • Quest of Revealing ✔️
    • Act 2 | Game v2 (Reborn) ✔️
      • Rift Bridge ✔️
      • Training v2 ✔️
      • Health Items & Graveyard ✔️
      • Reworked Wizard & Dragon Attributes ✔️
    • Act ? | Kit Airdrops
    • Act ? | Dragon Taming
    • Act 2.5 | PvP
    • Act 3 | Jobs
    • Act ? | Runes
    • Act ? | Quests
    • Act ? | Ecosystem
  • References
    • Contracts
    • Official Links
    • Audits
    • FAQ
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  1. Game Assets
  2. Items

Runes

Runes are mysterious items rumored to be crucial to leading the pace of PvP battles and the prosperity of the Tower. Only Act I tower guards shall know the truth in the following Acts II and III.

All runes have been minted.

Rune Type
Supply
Origin
Mint cost

Fire

100

Sacrificial Altar ✔️

4x current GP mint price + Dragon

Water

550

Sacrificial Altar ✔️

3x current GP mint price + Wizard

Earth

800

Sacrificial Altar ✔️

2x current GP mint price

Air

1550

Sacrificial Altar ✔️

1x current GP mint price

Magic

1600

Training v1 ✔️

Dragons earned 1 magic rune every 2 days staked in the Training v1 ✔️

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Last updated 3 years ago