Wizards & Dragons Game
  • About
    • Introduction
    • WnD Reborn FAQ
    • Changelog
    • Navigation
  • Gameplay
    • Getting Started
    • The Rift
      • Rift Tier
      • Powering the Rift
    • Training
      • Guide
  • Game Assets
    • $GP Token
    • Wizards
    • Dragons
      • Stealing
    • Items
      • Elixir of Healing
      • Iron Helmet
      • Phoenix Down
      • Treasure Chest
      • Runes
      • Whip
      • Food
      • Robe of Metropolis
      • Item of Many Mysteries
  • Roadmap
    • Act 1 | Game v1 ✔️
      • Tower v1 ✔️
      • Sacrificial Altar ✔️
      • Treasure Chests ✔️
    • Act 1.5 | Training v1 ✔️
      • Tower v2 ✔️
      • Training v1 ✔️
      • Quest of Revealing ✔️
    • Act 2 | Game v2 (Reborn) ✔️
      • Rift Bridge ✔️
      • Training v2 ✔️
      • Health Items & Graveyard ✔️
      • Reworked Wizard & Dragon Attributes ✔️
    • Act ? | Kit Airdrops
    • Act ? | Dragon Taming
    • Act 2.5 | PvP
    • Act 3 | Jobs
    • Act ? | Runes
    • Act ? | Quests
    • Act ? | Ecosystem
  • References
    • Contracts
    • Official Links
    • Audits
    • FAQ
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Runes

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Last updated 3 years ago

Runes are mysterious items rumored to be crucial to leading the pace of PvP battles and the prosperity of the Tower. Only Act I tower guards shall know the truth in the following Acts II and III.

All runes have been minted.

Rune Type
Supply
Origin
Mint cost

Fire

100

4x current GP mint price + Dragon

Water

550

3x current GP mint price + Wizard

Earth

800

2x current GP mint price

Air

1550

1x current GP mint price

Magic

1600

Dragons earned 1 magic rune every 2 days staked in the

Sacrificial Altar ✔️
Sacrificial Altar ✔️
Sacrificial Altar ✔️
Sacrificial Altar ✔️
Training v1 ✔️
Training v1 ✔️