Wizards & Dragons Game
  • About
    • Introduction
    • WnD Reborn FAQ
    • Changelog
    • Navigation
  • Gameplay
    • Getting Started
    • The Rift
      • Rift Tier
      • Powering the Rift
    • Training
      • Guide
  • Game Assets
    • $GP Token
    • Wizards
    • Dragons
      • Stealing
    • Items
      • Elixir of Healing
      • Iron Helmet
      • Phoenix Down
      • Treasure Chest
      • Runes
      • Whip
      • Food
      • Robe of Metropolis
      • Item of Many Mysteries
  • Roadmap
    • Act 1 | Game v1 ✔️
      • Tower v1 ✔️
      • Sacrificial Altar ✔️
      • Treasure Chests ✔️
    • Act 1.5 | Training v1 ✔️
      • Tower v2 ✔️
      • Training v1 ✔️
      • Quest of Revealing ✔️
    • Act 2 | Game v2 (Reborn) ✔️
      • Rift Bridge ✔️
      • Training v2 ✔️
      • Health Items & Graveyard ✔️
      • Reworked Wizard & Dragon Attributes ✔️
    • Act ? | Kit Airdrops
    • Act ? | Dragon Taming
    • Act 2.5 | PvP
    • Act 3 | Jobs
    • Act ? | Runes
    • Act ? | Quests
    • Act ? | Ecosystem
  • References
    • Contracts
    • Official Links
    • Audits
    • FAQ
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  1. Roadmap

Act 1.5 | Training v1 ✔️

PreviousTreasure Chests ✔️NextTower v2 ✔️

Last updated 3 years ago

Note: This phase of the game has already completed. The rules in this phase are no longer in effect and are saved here for historical purposes.

The Training Grounds are an update to Act I allowing players to earn exclusive and valuable PVP items to be used in Act II.

FAQ

Do I need to unstake or claim now?

This is entirely up to you! There will be a transfer button upon opening of the training grounds that will allow you to unstake and stake your wizard/dragon in one transaction. You can claim your $GP now, but must wait 48 hours after claiming or staking to transfer your wizard.

Act II will start when Training is complete.