Tower v1 ✔️
Last updated
Last updated
Note: This phase of the game has already completed. The rules in this phase are no longer in effect and are saved here for historical purposes.
Dragons will receive a rank upon mint - a higher rank will receive a larger portion of taxed $GP and will have a higher chance of poaching commuting wizards.
Supply | Cost | Note |
---|---|---|
Action | Overview | Risks |
---|---|---|
Action | Overview | Risks |
---|---|---|
1-15,000 (Genesis)
Variable ETH
15,001-24,000
24,000 GP
24,001-33,000
36,000 GP
42,001–46,169
48,000 GP
Stake
Produce 12,000 $GP/day
No risk.
Claim
Collect 80% of produced $GP
20% of produced $GP is distributed amongst the Dragons proportional to their ranks.
Unstake
Unstake if 2 days of $GP are accumulated
50% chance of ALL accumulated $GP stolen by Dragons. $GP will be distributed amongst Dragons proportional to their ranks.
Stake
Earn 20% of $GP produced by staked Wizards.
Chance to poach newly minted Wizards or Dragons.
No risk.
Claim
Collect 100% of taxed $GP proportional to rank.
No risk.
Unstake
Collect 100% of taxed $GP proportional to rank.
No risk.